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Thread Statistics | Show CCP posts - 22 post(s) |

Roll Sizzle Beef
Space Mutiny
83
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Posted - 2012.03.07 00:17:00 -
[1] - Quote
Laura Dexx wrote:CCP Ytterbium wrote:words words words Why are you ignoring Black Ops Battleships? Why does it take less time to get into a ******* powerful dreadnought than a gimped overpriced shitmobile? I think having Battleship v as a requirement for training capital ships is pretty frigging necessary. Here's a graph on how raw hit points increase per ship class, notice how it just dwarfs the rest of the ship classes: This is why racial battleship V needs to stay in the prerequisites of everything capital!Surely that sort of massive increase in raw HP warrants a little bit longer training time? Or do you really want this game to turn even more into a capital borefest than it is already?
Yet another person that didn't really read the blog. Skill changes is the first step in change to abolish tiers and let them balance ships by class and function instead of just where they happen to fit in implied progression. Skills are just the first base change in a class by class balance adjustment. And that these ship classes will get new specialization skills which can and will likely fill in those cap training gaps and add more time to all ships to keep older players still interested (at least to some degree) with the ships that are currently tier 1. |

Roll Sizzle Beef
Space Mutiny
85
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Posted - 2012.03.07 00:58:00 -
[2] - Quote
Laura Dexx wrote: Bullshit. Not a single word was uttered about replacing the skill training gap, merely REDUCING.
CCP Ytterbium wrote: "It groups vessels into easily identifiable lines for each race and allow us to add new skills to support them. That is the purpose of the ship line skills mentioned above, which could further boost respective advantages. Combat ship line skills could give a bonus to defense, while attack ship skills benefit offense and mobility for example."
Oh snap. |

Roll Sizzle Beef
Space Mutiny
85
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Posted - 2012.03.07 01:15:00 -
[3] - Quote
Laura Dexx wrote: Show me where they said it would affect capitals. Show me where they said they would offset the training time for capitals. You can't.
"reducing training requirements for various ship classes is not a side-effect we are necessarily happy with. That is why we want to introduce new skills, tied with the new concept of ship lines."
Pretty sure that comment can only be directed and the one class that did have a major reduced training time. capitals. Woooooo |

Roll Sizzle Beef
Space Mutiny
99
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Posted - 2012.03.07 04:17:00 -
[4] - Quote
Vertigo Ren wrote:I'm liking these changes, though it seems I'm reading them differently from everyone else.
Or at least I can read the part where it says I'll still be able to fly what I already can fly in the new system.
With the dropping of tiers, I understand it as, I'd be able to fly any of the ships at lvl 1 of that skill. So for something like minnie BS, I can fly all three battleships right away. Then each ship has bonuses for different things that stack as I go through the levels.
This makes lots of sense!
This also seems to allow for new ships with various roles, My vote goes for RAMMING. Ramming Battleship!
Congratulations. You're one of the few who seems to have read the blog from start to finish. Its a rare honor to meet you, may I shake your hand? |
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